eBay Auction for Superman creator Joe Shuster ACTION COMICS #16 Recreation
PRESS RELEASE
For Immediate Publication
Date: May 15, 2012
Larry Shell Announces eBay Auction for Superman creator Joe Shuster ACTION COMICS #16 Original
Longtime eBay seller, Larry Shell, whose seller name is sheltone, and specializes in Original Comic Artwork is offering a most unique piece in his one and only auction this week on eBay!
A full-color original by legendary Superman creator, Joe Shuster — a recreation of the image from the cover of ACTION COMICS #16 (December, 1938).
Beginning with Action Comics #19, Superman appeared on the cover of all future issues of the title. A copy of the original comic, in NM- Condition, is valued at $14,500…….more than this One of a Kind original by his creator is starting at!
Drawn in 1983, this is one of only a very few cover recreations that Shuster did and is 100% his work. The art measures a large 15” x 20” in size and is beautifully rendered in lead and colored pencils, which give the image the soft quality of pastels.
Joseph “Joe” Shuster (July 10, 1914 – July 30, 1992) was a Canadian comic book artist who is best known for co-creating the DC Comics character Superman, with writer Jerry Siegel, first published in Action Comics #1 (June 1938). He grew up in Cleveland, Ohio. Shuster was involved in a number of legal battles concerning the ownership of the Superman character, eventually gaining recognition for his part in its creation. Shuster died in Los Angeles, California in 1992.
The auction will run on eBay, the online auction website, from Tuesday, May 15th at 9pm EST through Sunday, May 20th at 9pm EST.
The best offer received wins the art. If the only offer at the close of the auction is for minimum bid listed, then that person will get the art. Bids will be accepted from anywhere in the world.
Any interested bidders who would like to be emailed a reminder the day before the auction ends, should email the seller and let him know.
Additional information and photographs of the artwork are available on the auction listing located at the following link:
http://qurls.com?i=51086
For questions email the seller at sheltone55@yahoo.com before the close of the auction.
Top 10: Avengers Members
Top 10: Avengers Members by Jerry Whitworth
The Avengers are Marvel Comics’ premier team of heroes (though the X-Men and Fantastic Four could also meet criteria for this claim, with the idea in mind several from both groups have been members of the Avengers) combining together the best of the society of super-heroes that protect Earth from alien invasions, the folly of man’s science, mystical threats from beyond, and evil given birth upon Earth itself. Threats like the Kree, Skrull, Ultron, Kang, Dr. Doom, Thanos, Count Nefaria, and the Masters of Evil have traded blows with these heroes only for time and again these guardians to come out on top. Listed below are those considered the best of the many heroes to count themselves among the Avengers.
Read MoreFlipgeeks report the Death of Tony DeZuniga
As I learned from ComicArt-L, Tony DeZuniga has died.
See the news story here:
http://flipgeeks.com/pinoy-komiks-dc-marvel-etc/filipino-comics-legend-tony-dezuniga-has-passed-away/
Condolences going out from our entire Comic Art Community.
When I was a kid, Tony’s style as one I’d always “follow.” Anything with his name on it was heaven for me.
Recently, when I learned he was in the hospital, I purchased this pin-up from Tina to help with expenses. I was so sadly happy to see it come to me today in the mail:
Check back with FlipGeeks for updates. I see they have posted about a Wake.
T
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Arena Comics Launches Superhero-schizophrenic Splitsville During HeroesCon 2012
Arena Comics Launches Superhero-schizophrenic Splitsville During HeroesCon 2012
For Immediate Release
Atlanta, GA, USA May 10, 2012
Arena Comics is launching their first exciting new title Splitsville at HeroesCon 2012 which is being held on June 21-23 2012 in the Charlotte Convention Center in Charlotte, NC.
Written by Ben Fisher and penciled by Kevin Stokes, the first issue of Splitsville will be released in a beautiful special edition hardcover packed with extras, including sketches, pin-ups, and script samples. Don’t miss out on the book Broken Frontier calls “startlingly unique,” “razor-sharp” and “delightfully wicked!”
Splitsville is a 3 issue mini-series, which will sport a HeroesCon 30th Anniversary Variant cover, limited to 200 copies. Splitsville will be solicited via Diamond in months to come.
Splitsville
Words: Ben Fisher
Art: Kevin Stokes
Inks: Adam Markiewicz
Colors: Tony Washington
ARCANA: May Newsletter, New Books, Intrinsic, & Arcanaverse!
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Make It So: Wonder Woman the Movie
Make It So: Wonder Woman the Movie by Jerry Whitworth
Christopher Nolan’s critically acclaimed Batman film trilogy will come to an end in July and Bryan Singer’s love letter to Richard Donner’s Superman films is being rebooted to make way for a new vision from Zack Snyder (famous for adapting comics like 300 and Watchmen to film). Comic book movies are big business and has been a wild success for Marvel Studios culminating into May’s release of the Avengers so it would make sense for DC Comics to complete the trinity and bring Wonder Woman to film (though, instead we got Ryan Reynolds as Green Lantern). With the hit-or-miss nature of the film industry today and the losses studios have eaten from a decline in people watching their product in theaters, Hollywood has developed a fear of certain conventions that teeter on superstitious. One such fear is having an action film with a female lead. However, if the success of the Hunger Games is any indication, people will go to a movie as long as they have some investment or interest in the material. And Wonder Woman’s no stranger to live action, starring in a popular television series in the 1970s with Miss World USA Lynda Carter as the titular character (a recent treatment by David E. Kelley tried to resurrect the character on television before his concept was panned). So, lets take a look at what is a must for a live action Wonder Woman.
Read MoreThe Comic Book Industry: Creator Rights or Wrongs?
The Comic Book Industry: Creator Rights or Wrongs? by Jerry Whitworth
The American comic book industry was largely built from anti-Semitism. The United States (the Americas in general) started from one people imposing their will on other people, Europeans came to the Western hemisphere’s prominent continents and claimed the land therein for their native nations, often pushing out or killing natives that opposed them. This continued on throughout its history, with the prevalence of slavery and minority rights that have since legally made those of different skin color equal but the struggle remains today between people and their differences (skin color, religion, sexual-orientation, economic class, etc). A hatred that continues to fester today is that against the Jews, a hatred since ancient times when the Egyptians held them as slaves and later when Europeans saw them as unscrupulous money lenders and Christians and Muslims held their own special contempt for them. The United States of America, founded as an independent nation with the freedom to practice whatever religion you believed in, made it illegal to hate someone for having different beliefs, but that didn’t stop people from discriminating despite this fact. Jews, regardless of their skill or ability, were often the target of being blacklisted from work. It was often the case you would have a Jewish businessman hire almost exclusively Jewish workers, under the idea of looking out for their own people, but likely more prevalent with a knowledge it would mean cheap labor. Jewish publishers like Maxwell Charles Gaines, better known as M.C. Gaines (formerly Max Ginzberg), Martin Goodman, and Harry Donenfeld founded companies like All-American Publications, Timely Comics, and National Periodical Publications, respectively. Donenfeld, a salesman turned printer, founded National with Jack Liebowitz and was compared to a gangster in Gerard Jones’ Men of Tomorrow: Geeks, Gangsters, and the Birth of the Comic Book (2005) for his aggressive approach to business, promising clients the world and bullying his employees to get what he wanted.
Read MoreTop 10: Comic Book Headquarters by Jerry Whitworth
Top 10: Comic Book Headquarters by Jerry Whitworth
While most heroes lack a secret place to hang their hat, those that have headquarters hold the keys to a collection of their triumphs and defeats with a space to improve their derring-do. Of course, as we will discover, heroes don’t hold an exclusive market on secret hideaways. I should note, I chose to ignore cities, planets, and countries like Latveria, Atlantis, Asgard, Attilan, Themyscira, and Oa out of personal preference.
10. SANCTUM SANCTORUM
Home to the Ancient One and his servant Wong, the Sanctum Sanctorum is an unassuming three-story townhouse in Greenwich Village marked by some arcane symbol in its loft window. The building would become headquarters to the Ancient One’s protege Dr. Strange, Earth’s Sorcerer Supreme, and his Defenders. When one walks inside, however, the space is significantly more expansive than the borders seen outside. A veritably labyrinth of hallways and rooms, the structure was built atop a focal point of mystical energies that shifts with certain rooms always in the same place and others change through the passage of time. Some notable features include an expansive living room and adjoining library, a meditation room, Wong’s storage cellar, a room exclusively for the Orb of Agomotto, and a small courtyard.
Read MoreThrough the Ages: Transition in Comics – Part Four
Through the Ages: Transition in Comics – Part Four by Jerry Whitworth
(see Part One , Part Two , and Part Three here if you haven’t already)
MODERN AGE
While Grant Morrison and Alex Ross helped nudge a new direction in the comics industry, they certainly didn’t get there alone. Two men who helped push this new direction to what it is today are Geoff Johns and Dan DiDio. Johns was an up-and-comer in the film industry mentored by legendary director Richard Donner (Superman, Lethal Weapon series) when he met DC Comics editor Eddie Berganza who offered Johns the opportunity to pitch ideas. One of those ideas reached fruition with Stars and S.T.R.I.P.E., an update on the DC property Star-Spangled Kid and Stripesy. However, his next two projects at the publisher would provide much more fanfare. The Flash, coming off a longtime critically-received run under scribe Mark Waid, needed a fill-in team to cover the book while an ongoing team could be established. Johns came aboard with the storyline Wonderland and fans enjoyed it so much, DC found their new ongoing writer. When James Robinson moved on to work on projects in Hollywood, Johns would replace his position as co-writer on JSA with David S. Goyer and he struck gold again. Meanwhile, Dan DiDio, who was a writer and story editor for Mainframe Entertainment (ReBoot, Beast Wars: Transformers), was hired as an administrator at DC, first as vice president of editorial in 2002 and two years later as executive editor for the DC Universe. It was around this time DC Comics vigorously pursued exclusive contracts for work at the publisher, including luring talent from Marvel.
Read MoreJohn Romita, Jr. World Record Attempt
John Romita, Jr. World Record Attempt
12 noon Friday, May 4 to Sunday, May 6, 2012
John Romita, Jr. Attempts to Break His Guinness World Record of Most Continuous Cartooning
Las Vegas, Nevada
To secure Jordan’s lifetime medical and personal needs and assist other children suffering from cancer and life-threatening diseases, John Romita Jr. has teamed with the Candlelighters Childhood Cancer Foundation of Nevada to raise much needed funds for Jordan and for other children diagnosed with cancer. 10 years after he set the original record, John Romita Jr., will attempt to break his own world record with 50 hours of continuous cartooning.
Read MoreThrough the Ages: Transition in Comics – Part Three
Through the Ages: Transition in Comics – Part Three
by Jerry Whitworth
(see Part One and Part Two here if you haven’t already)
DARK AGE
During the Bronze Age, comic books began to make the transition from being sold at newsstands, convenience stores, and supermarkets to a direct market in comic book shops. As people began to stumble upon these stores, they would also discover that comics could be worth quite a profit as some books could be found selling for thousands of dollars. Word would spread and people began seeing comic books as savings bonds, buying and storing them like rare collectibles. Unfortunately, they failed to realize that those books going for thousands got that way because of managing to survive fifty years of being treated as disposable entertainment that was often thrown away or burned (with issues that survived generally being horribly mangled). Still, the industry took advantage, printing issues with multiple covers, sometimes with different cover art, other times with gimmicks like hologram stickers, glow-in-the-dark images, 3-D plastic pop-out items, foldout covers, and more. People were compelled to form “complete sets”, one book notorious for this was Chris Claremont and Jim Lee’s X-Men #1 (1991) which to this day remains the highest grossing single comic of all time making nearly seven million dollars and selling over 8.1 million units (and printed with five unique covers four of which had different versions such as newsstand and direct market editions). The phenomenon was a boon for the industry, with new publishers popping up all over the place and comic companies in many ways couldn’t print enough books. However, as with roller coasters, this success was bound to crash when the people who became collectors realized not only were the conditions not right to make the huge payoff for their investment they believed they would get, but with so much product overproduced, the books they did buy were virtually useless as a collectible because everyone had it. To this day, you can still find comic shops with dozens of copies of X-Men #1 they can’t give away. The comic book industry nearly went out of business again roughly four decades after Wertham and Congress left it crippled.
Read MoreThrough the Ages: Transition in Comics – Part Two
Through the Ages: Transition in Comics – Part Two by Jerry Whitworth
(see Part One here if you haven’t already)
BRONZE AGE
Comic publishing continued on, but stories about colorful superheroes swooping down to save the day, which was already considered childish, seemed even more out of place during the end of the Golden Age and on with protests against the government, the growing recreational drug market, the war on segregation, the spread of venereal disease as soldiers from foreign countries return home to “free love,” the country coming to the end of the witch hunt led by the House Un-American Activities Committee to root out Communism, and a general change in what America was up to that point; about the only place this landscape largely went unnoticed was in comic books (due in no small part to the Comics Code Authority). In the early 1970s, companies DC Comics and Marvel Comics tackled the real world at almost virtually the same time (while within the next decade companies like Dell, Harvey, Gold Key, Warren, and Charlton faded away). Stan Lee and Gil Kane dropped CCA approval for several issues of Amazing Spider-Man when the hero’s best friend (and neglected son of the Green Goblin) Harry Osborn becomes addicted to an unnamed drug after Marvel was approached by the United States Department of Health, Education, and Welfare to raise drug awareness. Spider-Man, dealing with his friend’s downward spiral while Green Goblin hunts him like an animal, forces his nemesis back into reality when he has him confront Harry who’s near-death which shocks him into becoming Norman Osborn again (the success of this arc actually inspired change in the CCA). At DC, the creative team Dennis O’Neil and Neal Adams collaborated on Green Lantern/Green Arrow which had the heroes tackle virtually all the major controversies that divided the nation, beginning with racism and classism and culminating into the emerald duo discovering Green Arrow’s sidekick Speedy addicted to heroin. These stories reflected a change in approach by both companies to storytelling as their worlds became more real and more dangerous.
Read MoreThrough the Ages: Transition in Comics – Part One
Through the Ages: Transition in Comics – Part One by Jerry Whitworth
History for the American comic book has traditionally been broken into eras, known in the industry as ages, that generally denote some change in the approach, representation, and writing of the medium. This isn’t necessarily uncommon in any medium but it’s more discussed for comics because where many works go through progressive, gradual alterations, comic books have often had fairly significant leaps. So, lets take a look at this form of media as it progressed.
Read MoreComic Book Storytellers Episode 7
Comic Book Storytellers Episode 7
from Michael “Frick” Weber
Producer/Director
412.391.2900 x380
frick.weber@momlistens.com
MIND OVER MEDIA
Visit us at: http://www.momknows.com & http://www.vimeo.com/momknows
strategy | video | interactive | print
Make It So: DC vs SJ Heroes
Make It So: DC vs SJ Heroes by Jerry Whitworth
2D fighting games are big business. In a growing market of highly sophisticated video games with cutting edge graphics, many fans will still buy from traditional franchises like Super Smash Bros, Street Fighter, Tekken, and King of Fighters. Versus franchise games, be it inter-fighters like Tekken X Street Fighter and Capcom vs SNK or mingling external media like Marvel vs Capcom, Tatsunoko vs Capcom, and Mortal Kombat vs DC Universe, look to dwarf their predecessors in popularity. While fighting games improve in graphics, they generally use the same engine meaning with some slight tweaks, you can just continuously update content. Pull in extra fans by adding the Versus franchise aspect and offer pay-for downloadable characters (DLC) and it’s like printing your own money. Imagine, now, mashing up two of some of the biggest media franchises on earth: Warner Bros’ DC Comics and Shueisha’s Shonen Jump. Home to some of the most popular characters in fiction, both companies have previously graced the fighting game genre. DC had Justice League Task Force and the aforementioned Mortal Kombat vs DC Universe while SJ has had Jump Super Stars, Jump Ultimate Stars, Battle Stadium D.O.N., and the wildly popular fighting game series of Dragon Ball and Naruto, a fighting game seeing these companies clash would be titanic (not to mention, imagine accompanying comic book, action figure, collectible card game, table top role-playing games, and cartoon series to exploit the monumental smack down). Lets take a look at some of the possibilities.
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